
Kimilzamat Jorgenskull
Profile:
Full Name: Kimilzamat Jorgenskull
Nicknames: Kimi
Titles: Princess of Hextor, The Obsidian Chrysalis
Race: Half Djinn/Half Giant
Gender: Female
Creation Date: 24/05/2025
Visible Age: 20
Hair: Dark Brown
Fur Colour: Tan
Eyes: Amber
Height: 254 cm | 8'4 ft
Weight: 275 kg | 606 lbs
Build: Tall and buxom
Place of Residence: Kilk Mire
Relationship: Single
Sexual Orientation: Learn in RP
Personality
Kimilzamat is a strong headed woman with a low tolerance for those who dare mask their intentions. Especially those who seek to cause harm under misguided intentions. With a strong conviction, the princess demands truth in all her dealings. Those who still continue to officiate it often find themselves in a prickly situation. Her methods of extracting the truth are often cruel.
Despite her cold side, she hides a tenderness that values the lives and memories of others. To her, it’s something worth nurturing and protecting. Kimilzamat sees the undead as a preservation of legacies that would have otherwise been forgotten. Having a soft spot for history, she will fund historic expeditions.
When it comes to matters of romance, the princess understands her value as a person. As a woman she understands that if she bares a person’s offspring, she wants her prospective lover to be an exceptional person. She disregards all commoners as potential mates, seeing them as a waste of time and of poor genetic stock.
Racial Abilities
Djinn’s Bloodline:
Hailing from a magical bloodline, Kimilzamat mana pool regenerated at an increased rate. She regans a spell cast every 3 turns.
Feline Ears:
Being part feline, Kimilzamat has keen hearing, This allows her to easily hear distant sounds. These ears give her 2 times better hearing than the average human
Giant’s Strength:
Being part giant grants her increased strength. As such she is twice as strong as a human of comparable height. She can lift approximately 450 kg (992 lbs) in ideal, focused conditions.
Undead Princess:
Born from a union of the lich queen, Kimilzamat is considered functionally undead. Allowing her immunity to necro-ice.
Debussy's Pocket Realm:
Within the Debussy family, the women are fond of storing items in a small storage realm located between their bosoms.
Magic Sense:
Being fathered by a Djinn, Kimilzamat has the ability to sense and the flow of magic. While their magical sight does not convey everything perfectly, it gives them a rough estimation. Using this ability it is impossible to distinguish the intent or the difference between illusion or physical magic. She can only see approximately 60ft in front of her.
Combat
Due to her undead lineage Kimilzamat is able to imbue her ice magic with necromantic energy, forming necro-ice. This crystalline ice is sharper than obsidian, stronger than steel and lighter than ash. It emits a constant cold that burns only the living. It causes the flesh to boil with frost burns and the blood to curdle into gelatinous blobs. In the presence of priests and healers it causes nausea, madness and migraines.
However, to the undead it has soothing properties. It easily bonds to necrotic tissue and provides a restorative effect. Kimilzamat often imbues her undead servants with necro-ice before combat to bolster their strength and defensive capabilities in combat.
When necro-ice comes into contact with its polar opposite, holy magic, the two energies violently repel each other and detonate. The princess uses this trait to set traps for her enemies before unleashing echoes of her holy magic.
As a trained necromancer and mage, Kimilzamat prefers to stay in the backline and use her thralls and her pet to engage her enemies as she uses her necro-ice magic from afar. However she’s no slouch in combat as she knows how to engage with close quarter combat with a macuahuitl and shield. She imbues her blade with necro-ice to deal devastating blows.
Equipment
Weapons:
Macuahuitl with necro-ice shards
Shield with the emblem of Hextor
Undead Thralls:
Cerberus Disruptor
Spell List
Weapon Craft
With a whispered invocation in an extinct funerary tongue, Kimilzamat channels her necro-ice through sweeping gestures of her fingers, shaping the substance mid-air. Blades, spears, and axes form in shimmering silence, the edges jagged like shattered bone. With a flick, the weapon is flung to her side or handed to her undead servants, their chill humming with malicious promise.
Crystalline Defense:
Kimilzamat stamps her foot and draws a crescent arc in the air with her hand, her fingers leaving behind trails of shimmering frost. At her will, a wall of translucent necro-ice erupts from the ground, sharp as broken glass and cold enough to wither grass. The surface pulses faintly with souls trapped within, their agony lending strength to the barrier.
Snowflake Daggers:
Lifting both hands skyward, Kimilzamat breathes in the surrounding heat, crystallising it with a soft exhale that fogs the air. Necro-ice flakes swirl around her wrists before sharpening into jagged daggers, spiralling into the sky before raining down with precision. Each blade hisses as it lands, searing living flesh but passing through undead allies like a gentle breeze.
Frostbitten Love:
With a voice like a lullaby to corpses, Kimilzamat coos incantations as she brushes her fingers across the backs of her undead. Necro-ice blooms across their limbs like ivy, curling into elegant armour and long claws of frost. The enchantment strengthens their bones and dulled senses, reigniting in them a cruel vigour that makes them faster, stronger, and more grotesquely beautiful in battle.
Ray of Hope:
Holding her palm forward with her fingers gently splayed, Kimilzamat calls upon a sliver of the divine still tethered to her soul. A single bead of golden light wells at the centre of her palm, then lashes out in a sudden flash.
Divine Judgement:
Channelling the wrathful echo of her celestial ancestry, Kimilzamat raises her macuahuitl high, the obsidian edge gleaming with frost. Her voice crescendos into an unearthly chant, and a brilliant column of holy fire erupts from the heavens, obliterating all beneath it. The spell’s radiant force collides violently with necro-ice left in its wake, causing a chain of dazzling explosions that shatter minds and bodies alike.
Death’s Kiss:
Kimilzamat kneels and draws sigils upon the recently deceased. She softly whispers names only the dead remember, she exhales necrotic mist from her lips. Where it falls, corpses jolt as if shocked, their flesh encased in icy crystal. Eyes flicker open, breathless and obedient, as they rise—clad in the kiss of death and bound to her service by icy threads of will.
Winter’s Rejection:
Kimilzamat releases a swirling cloud of necro-ice snowflakes that blanket the battlefield in a flurry. These snowflakes cling to the ground, forming a cursed zone where healing magic unravels and divine energy recoils. Any healing spells used are rendered ineffective.
Pet and Loyal Thrall
Her prized possession, a cerberus disruptor enchanted by necro-ice crystals. It stands 5 ft/ 152 cm tall form feet to shoulder. This certified good boy was a gift given to her by her mother Xandera. It fights tirelessly with the will of its master Kimilzamat. Each of the three heads work in unison to maul their opponents with large teeth. Delighting in the taste of blood. It uses its overwhelming strength to pin opponents to allow the princess to interrogate others.
Biography
Kimilzamat was convinced from a union of carnal lust between the Lich Queen Xandera and the living Djinn Bastet. She was born in the state of undeath. Not quite alive nor dead. A true symbol of unity between the two families and their cultures.
In her early years, her mother Xandera taught her the ways for necromancy. She memorised the bones in the body in worship of the forgotten gods. The young princess was taught necrotic runes which she then scrawled everywhere. On her toys, on the walls and occasionally underneath furniture.
When Kimilzamat wasn’t learning the necromancer’s path, her mother djinn mother Bastet took the time to show her daughter how to hone her ice magic. Bastet taught Kimilzamat how to spot counterfeit gems and enchantments. She showed the princess how to walk firm and with the feline’s grace.
Under her mother Xandera’s tutelage as a teenager, it started to wear down on her. The level of expectations, the demand for success just felt suffocating. She found herself drawn to the tales of the distant living words. Worlds teeming with creatures who were truly alive. In this act of rebellion, she forsook her necromancy path to embrace the path of light. The princess dyed her hair blonde and adorned herself in bright coloured clothing. To further oppose her mother, Kimilzamat poured her time into learning holy magics.
However this rebellion soon came to an end as the princess bore witness to one of the foreign living paladins of light who used his holy power to cause havoc and kill innocent people. All under the pretense of some fake deity’s sense of justice and order. Such blatant disregard for the lives of others truly angered Kimilzamat.
Immediately she resumed her training with new conviction. The princess was determined to hone her abilities to ensure that she could protect the lives of her people from these so called paladins of justice. As such she became an inquisitor whose goal was to find and dispose of those who seek to undo the peace found in Hextor.
Fun Facts:
Tea Time:
Kimilzamat likes to start her day with a cup of jade tea in a craved necro-ice teacup. Its vegetal taste helps soothe the soul and clear the mind. The necro-ice imparts the essences of forgotten memories to the brew. It’s a meditative practice that she uses to reflect on her life and the actions she has taken.
Paladins:
There is nothing Kimilzamat hates more than Paladins. To her they are upstarts that want to undo the tranquil peace of Hextor. As such she relishes the opportunity to engage in combat with them. She uses empty vitae crystals to imprison their souls to add to her collection. Each soul collected is a symbol of another day of peace within the land.





